KrakenCore icon

KrakenCore

Supported Games

Game support is compatibility, not the product pitch

KrakenCore is a premium template subscription platform. This page exists only to show which communities can use the template library today. Customers still choose a design first, then configure branding, pages, domains, modules, and publishing inside the hosted control panel.

Current Compatibility Catalog

39 supported games can be matched to the same reusable template families.

Browse Templates
FiveM artwork
RoleplayRP

FiveM

City roleplay servers with whitelists, departments, news, and onboarding.

Template Access

Premium template families can be adapted for FiveM while the tenant subscription stays active.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for FiveM.

RedM artwork
RoleplayWest RP

RedM

Western roleplay communities with lore, factions, and recruitment flows.

Template Access

Premium template families can be adapted for RedM while the tenant subscription stays active.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for RedM.

Minecraft artwork
SandboxBuild

Minecraft

Modded or vanilla communities that need updates, guides, stores, and staff pages.

Template Access

KrakenCore templates can be customized for Minecraft worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Minecraft.

ARK: Survival Evolved artwork
SurvivalARK

ARK: Survival Evolved

Tribe-based survival servers with events, rates, wipes, and progression guides.

Template Access

Hosted templates can be branded for ARK: Survival Evolved communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for ARK: Survival Evolved.

DayZ Standalone artwork
SurvivalDayZ

DayZ Standalone

Hardcore survival communities that publish rulesets, maps, and seasonal updates.

Template Access

Hosted templates can be branded for DayZ Standalone communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for DayZ Standalone.

Rust artwork
SurvivalRust

Rust

Wipe-driven PvP and modded survival servers with strong event and store surfaces.

Template Access

Hosted templates can be branded for Rust communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Rust.

Valheim artwork
SurvivalSaga

Valheim

Co-op and community worlds focused on progression guides, clans, and events.

Template Access

Hosted templates can be branded for Valheim communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Valheim.

Conan Exiles artwork
SurvivalConan

Conan Exiles

Faction and survival communities with lore pages, events, and recruitment.

Template Access

Hosted templates can be branded for Conan Exiles communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Conan Exiles.

Counter-Strike 2 artwork
CompetitiveCS2

Counter-Strike 2

Competitive communities that need roster, league news, and server connection info.

Template Access

Customers can reuse the same template system for Counter-Strike 2 with competitive news, roster, and server info surfaces.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Counter-Strike 2.

7 Days To Die artwork
Survival7DTD

7 Days To Die

Persistent survival servers with mod stacks, wipes, and community guides.

Template Access

Hosted templates can be branded for 7 Days To Die communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for 7 Days To Die.

Hytale artwork
SandboxHytale

Hytale

Emerging sandbox communities that need early-access waitlists and launch storytelling.

Template Access

KrakenCore templates can be customized for Hytale worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Hytale.

Voyagers of Nera artwork
SurvivalNera

Voyagers of Nera

Adventure servers centered on seasonal launches, updates, and onboarding content.

Template Access

Hosted templates can be branded for Voyagers of Nera communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Voyagers of Nera.

HumanitZ artwork
SurvivalHumanitZ

HumanitZ

Zombie survival communities with progression guides, rules, and news posts.

Template Access

Hosted templates can be branded for HumanitZ communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for HumanitZ.

Renown artwork
CompetitiveRenown

Renown

PvP communities that benefit from rankings, events, and announcement surfaces.

Template Access

Customers can reuse the same template system for Renown with competitive news, roster, and server info surfaces.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Renown.

Scum artwork
SurvivalScum

Scum

Hardcore survival worlds with mod notes, map info, and event calendars.

Template Access

Hosted templates can be branded for Scum communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Scum.

Euro Truck Simulator 2 artwork
SimulationETS2

Euro Truck Simulator 2

VTC communities with convoy schedules, staff, and recruitment pages.

Template Access

KrakenCore templates stay available for Euro Truck Simulator 2 communities while the subscription remains active.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Euro Truck Simulator 2.

American Truck Simulator artwork
SimulationATS

American Truck Simulator

Trucking communities that need convoy news, applications, and roster pages.

Template Access

KrakenCore templates stay available for American Truck Simulator communities while the subscription remains active.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for American Truck Simulator.

The Isle artwork
SurvivalIsle

The Isle

Creature survival communities with species guides, rules, and event rotations.

Template Access

Hosted templates can be branded for The Isle communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for The Isle.

Enshrouded artwork
SurvivalEnshrouded

Enshrouded

Co-op fantasy communities with build showcases, updates, and guides.

Template Access

Hosted templates can be branded for Enshrouded communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Enshrouded.

Palworld artwork
SandboxPalworld

Palworld

Creature and automation servers with starter info, rule pages, and community news.

Template Access

KrakenCore templates can be customized for Palworld worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Palworld.

Craftopia artwork
SandboxCraftopia

Craftopia

Sandbox communities that benefit from guide pages and seasonal world updates.

Template Access

KrakenCore templates can be customized for Craftopia worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Craftopia.

TerraTech artwork
SandboxTerraTech

TerraTech

Builder-focused communities with clan showcases and event landing pages.

Template Access

KrakenCore templates can be customized for TerraTech worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for TerraTech.

Left 4 Dead 2 artwork
CompetitiveL4D2

Left 4 Dead 2

Co-op and versus communities with guides, schedules, and server listings.

Template Access

Customers can reuse the same template system for Left 4 Dead 2 with competitive news, roster, and server info surfaces.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Left 4 Dead 2.

The Front artwork
SurvivalFront

The Front

Open-world survival communities with updates, mod notes, and wipe info.

Template Access

Hosted templates can be branded for The Front communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for The Front.

Satisfactory artwork
SandboxFactory

Satisfactory

Factory and co-op projects with documentation, staff, and changelog pages.

Template Access

KrakenCore templates can be customized for Satisfactory worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Satisfactory.

Project Zomboid artwork
SurvivalPZ

Project Zomboid

Persistent zombie survival worlds with rules, events, and character lore hubs.

Template Access

Hosted templates can be branded for Project Zomboid communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Project Zomboid.

V Rising artwork
SurvivalV Rising

V Rising

Clan-based survival communities with season launches, rules, and raid guidance.

Template Access

Hosted templates can be branded for V Rising communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for V Rising.

Unturned artwork
SurvivalUnturned

Unturned

Community servers that need updates, donor stores, and server announcements.

Template Access

Hosted templates can be branded for Unturned communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Unturned.

Team Fortress 2 artwork
CompetitiveTF2

Team Fortress 2

Classic competitive communities with league, staff, and event publishing needs.

Template Access

Customers can reuse the same template system for Team Fortress 2 with competitive news, roster, and server info surfaces.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Team Fortress 2.

Space Engineers artwork
SandboxSpace

Space Engineers

Builder and survival communities with faction pages, docs, and update streams.

Template Access

KrakenCore templates can be customized for Space Engineers worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Space Engineers.

The Forest artwork
SurvivalForest

The Forest

Co-op survival worlds with rules, build showcases, and onboarding pages.

Template Access

Hosted templates can be branded for The Forest communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for The Forest.

Sons Of The Forest artwork
SurvivalSOTF

Sons Of The Forest

Sequel community hubs for progression tips, update logs, and staff announcements.

Template Access

Hosted templates can be branded for Sons Of The Forest communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Sons Of The Forest.

Mordhau artwork
CompetitiveMordhau

Mordhau

Competitive melee communities with event calendars and roster management.

Template Access

Customers can reuse the same template system for Mordhau with competitive news, roster, and server info surfaces.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Mordhau.

Factorio artwork
SandboxFactorio

Factorio

Automation communities with documentation-heavy sites, staff pages, and updates.

Template Access

KrakenCore templates can be customized for Factorio worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Factorio.

Garry's Mod artwork
SandboxGMod

Garry's Mod

Gamemode communities that need staff, rules, store, and onboarding surfaces.

Template Access

KrakenCore templates can be customized for Garry's Mod worlds with guides, updates, stores, and community publishing.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Garry's Mod.

No One Survived artwork
SurvivalNOS

No One Survived

Persistent survival worlds with update logs, rules, and event-driven community pages.

Template Access

Hosted templates can be branded for No One Survived communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for No One Survived.

Atlas artwork
SurvivalAtlas

Atlas

Faction and naval survival communities with maps, rules, and event content.

Template Access

Hosted templates can be branded for Atlas communities, then published with server status and content modules.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Atlas.

Battle Cry of Freedom artwork
CompetitiveBCF

Battle Cry of Freedom

Organized event communities with regiment rosters, schedules, and announcements.

Template Access

Customers can reuse the same template system for Battle Cry of Freedom with competitive news, roster, and server info surfaces.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Battle Cry of Freedom.

Counter-Strike Source artwork
CompetitiveCSS

Counter-Strike Source

Legacy competitive communities with server lists, staff pages, and news.

Template Access

Customers can reuse the same template system for Counter-Strike Source with competitive news, roster, and server info surfaces.

Positioning

Customers still choose a template first, then adapt branding, pages, modules, domains, and publishing for Counter-Strike Source.